910 Minecraft Server - Rules and Overview

Dynmap

The 910 Minecraft Server is for the use of 910CMX Community Members and their friends. For this reason, it is whitelisted, and not open to the general public. Contact Omegaclawe or Celtic Minstrel to be put on the whitelist. This server is not officially affiliated with 910CMX.

While the server has many different areas with different intents, there are a few universal rules:

This list is not exhaustive, and subject to change at any time. If you are unsure as to any of these, please contact an admin with specifics.

Mods

We are running the Bukkit server mod with a small collection of plugins. If there is a mod you'd like us to install, feel free to ask in the chat room. We'll likely say no, but there's always a chance that we won't. However, before requesting a mod, keep in mind that if it doesn't meet all of these criteria, there's pretty much no chance it will be accepted:

The Worlds

Main (world)

This is the default world. There are no monsters, but animals do spawn. It uses the default terrain generator, and is open to creative building per your fancy. It has a few additional rules.

Accessible From: Survival, City, Old, World_Nether
WARNING: World will be affected by the 1.9 Update! Structures may be lost! Build at your own risk!

world_nether

This is the nether attached to the main world. It has monsters, and can be used for fast travel. It is subject to many of the above rules, though structures may be built rather close to each other to make up for the small area available.

Accessible From: Main
WARNING: World will be affected by the 1.9 Update! Structures may be lost! Build at your own risk!

Survival (pvp)

This is the "suvival" world, meaning only admins have access to anything not available in vanilla survival mode. Admins are not allowed to use them for anything but rule enforcement and maintaining the spawn area, however. Feel free to greif and kill other players to your hearts content, so long as the spawn area is kept clear and safe.

Also, please do not use clientside mods or texture packs to look through walls. There is little we can do to detect it, but it is very agaisnt the spirit of this world.

Accessible From: Main, City
WARNING: World will be affected by the 1.9 Update! Structures may be lost! Build at your own risk!

Surival Nether (pvp_nether)

The Nether for Survival. Subject to the same rules and regulations.

Accessible From: Survival
WARNING: World will be affected by the 1.9 Update! Structures may be lost! Build at your own risk!

City (Cityworld)

This world is an attempt at having a large, player-made city. There are no "resources" under the city, but everyone has access to the item command. It is subject to the same rules as the main, with a few additions:

Accessible From: Main, Survival, Old, Testing Grounds

Tesing Grounds (testgrounds)

This world exists so you can build prototypes, and experiement upon things in an open area. it is perfectly flat. Structures here should not be considred permanent, with the exception of the spawn area and the portals. Do not be surprised if an experiment goes horribly wrong and destroys your own.

Accessible From:City, Old

Old World (Old) [DEPRECIATED]

This is the original "main", from before the changes to the terrain generator. It exists for legacy purposes. It it subject to all the rules of main, with the following additions:

Accessible From:City, Main, Testing Grounds